Uses of Package
org.progettoedids.entities
Packages that use org.progettoedids.entities
Package
Description
A package that holds the base Item class, the subtypes of Item and interfaces related to the Item(s).
A package for the abstract Food subtype of Item and its concrete final subclasses.
A package for the abstract Weapon subtype of Item and its concrete final subclasses.
A package for the abstract NPC class and its subtypes.
A package for the abstract Human subtype of NPC and its concrete final subclasses.
A package for the abstract Monster subtype of NPC and its concrete final subclasses.
A package for the abstract Player class and its concrete final subclasses.
This package holds the Labyrinth class and its loaders.
A package that holds the base Room class and its subtypes.
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Classes in org.progettoedids.entities used by org.progettoedids.entities.itemsClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.
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Classes in org.progettoedids.entities used by org.progettoedids.entities.items.foodClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.
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Classes in org.progettoedids.entities used by org.progettoedids.entities.items.weaponsClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.
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Classes in org.progettoedids.entities used by org.progettoedids.entities.npcsClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.This interface is supposed to be implemented by classes which are supposed to be "interactive" at the beginning of a new turn.
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Classes in org.progettoedids.entities used by org.progettoedids.entities.npcs.humansClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.This interface is supposed to be implemented by classes which are supposed to be "interactive" at the beginning of a new turn.
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Classes in org.progettoedids.entities used by org.progettoedids.entities.npcs.monstersClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.This interface is supposed to be implemented by classes which are supposed to be "interactive" at the beginning of a new turn.
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Classes in org.progettoedids.entities used by org.progettoedids.entities.playersClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.
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Classes in org.progettoedids.entities used by org.progettoedids.labyrinthClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.
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Classes in org.progettoedids.entities used by org.progettoedids.roomsClassDescriptionAn Entity is the superclass of all the finer types of entities of the game.This interface is supposed to be implemented by classes which are supposed to be "interactive" at the beginning of a new turn.